Developer Blog and Game progress

Ambient Civilization: Space Music for Cosmic Exploration

December 18, 2025
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We're excited to share an incredible discovery: Ambient Civilization, a visionary ambient music project by Sergiy Dvornytskyy that perfectly embodies the spirit of cosmic exploration. Perfect for space enthusiasts, this atmospheric music transports listeners far beyond the boundaries of Earth.

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Spaceship Simulation: Ship Interior Design

December 14, 2025
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After establishing our core architecture, we've moved into Phase 2 of development: creating the fully explorable multi-deck spaceship interior. This is where our core philosophy—"the ship itself is the game"—truly comes to life. We dive deep into our design approach, the modular components we're building, and how we're creating believable spacecraft interiors.

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Ambient Civilization: Space Music for Cosmic Exploration

December 14, 2025
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We're excited to share an incredible discovery: Ambient Civilization, a visionary ambient music project by Sergiy Dvornytskyy that perfectly embodies the spirit of cosmic exploration. Perfect for space enthusiasts, this atmospheric music transports listeners far beyond the boundaries of Earth.

Read More

Spaceship Simulation: Regular Ships vs Warp Ships

December 14, 2025
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One of our core design decisions was giving players choice in how they experience space travel. Rather than forcing everyone into one travel method, we're offering two distinct ship types: regular ships for authentic, real-time travel experiences, and warp-capable ships for faster journeys.

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Spaceship Simulation: Solar System Implementation

December 14, 2025
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At the heart of our simulation lies the solar system itself—a dynamic, accurately positioned representation of our celestial neighborhood. Implementing real-time orbital mechanics and planet positioning has been one of our most challenging and rewarding technical achievements.

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Spaceship Simulation: Creating the Space Station Network

December 14, 2025
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One of the most exciting features we're implementing is our space station network—a system of orbital hubs on every planet, functioning like airports in space. Players arrive at stations, check departure boards, select their ship and destination, and embark on journeys across the solar system.

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Spaceship Simulation: Project Setup & Architecture

November 20, 2025
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Welcome to the first development blog post for our ambitious spaceship simulation project! We'll walk through the initial project setup in Unreal Engine 5 and establish the core blueprint architecture that will serve as the foundation for our interstellar exploration experience.

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Prototype 2017 - getting together

April 28, 2017
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Complete new direction for SSA today, frame completed and walls, TV installed, added 3 monitors on the walls and completed the first touch station. More to come tomorrow.

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Escape Room - Co-Operation at it's finest!

March 23, 2017
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An escape room is a physical adventure game in which players are locked in a room and have to use the factors in a room to solve puzzles and connect links or complete missions within a certain time period.

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Live Simulation Game

October 08, 2016
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Live simulation games are created for multiple players using multiple computers simultaneously to game in one room.

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Prototype Session 4

February 18, 2013
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Here is more progress for the prototype where I powered the logging screen and CPU using an ELO touch screen.

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Prototype Session 3

February 11, 2013
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Here is more progress for the prototype where I powered the consoles on top with a screenshot for checking scaling.

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Prototype Session 2

February 10, 2013
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Here is more progress for the prototype where I have attached CPUs for the monitoring of consoles.

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High Concept Document

April 03, 2012
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Exploring space has been a dream for mankind for a long time. SpaceShip Adventure project is a true simulation designed to make each player be part of something bigger. The cabin of 2-4 crew will embark in great adventures exploring the solar system and beyond. They will learn by playing actual astrophysics and astronomy concepts if they choose too or just defend our solar system from invaders by stopping their relentless attacks.

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