Blender

Blocking Out the Physical ROC Ship in Blender

October 23, 2026
Blender blockout of the Physical ROC ship exterior

Sixteen blockout versions of the two-crew ROC cockpit: tandem seats, a side door that went from hatch to slider, a buildable frame and skin, and a garage-sized envelope to keep it honest.

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JAXA

MMX: Japan's Mission to Bring Back a Piece of Phobos

October 15, 2026
AI-generated illustration of Mars, a moon and a small probe

JAXA's Martian Moons eXploration mission launches on an H3 rocket on 19-20 October to land on Phobos, collect a sample, and return it to Earth in 2031. What it carries, how the sampling works, and why the Idefix rover weighs 15 grams on Phobos.

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Direction

Hoshi no Isan: Introducing the New Direction

February 13, 2026
Hoshi no Isan

After years of iteration, Spaceship Adventures has found its true north: Hoshi no Isan (星の遺産 — Children of the JAXA Legacy). A Japanese-aesthetic space visual novel and crew RPG set aboard a JAXA Heritage Ship. This is the game we've been building toward — and the one we're committed to finishing.

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Ship Design

The Yamabiko: Designing the JAXA Heritage Ship

February 13, 2026
The Yamabiko

The Yamabiko (ヤマビコ — echo of the mountain) is the JAXA Heritage Ship — a living museum of Japan's greatest space missions. Every corridor tells a story. Every compartment honors a real spacecraft. Here's how we're designing it.

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Dev Update

Website Relaunch: New Theme, New Direction

February 13, 2026
AI-generated concept of a dawn seen from a spaceship bridge window

spaceshipadventures.com has been fully rebuilt to reflect the Hoshi no Isan pivot. New dark theme. New pages. New navigation. Everything aligned with the Japanese space visual novel we're actually building.

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UE5

Ship Interior Design: Building the Yamabiko in UE5

December 14, 2025
Ship Interior Design

How do you design a ship that functions as both a living space and a museum? After establishing core architecture, we moved into Phase 2: creating the fully explorable multi-deck interior. This is where the philosophy — the ship itself is the story — truly comes to life.

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UE5

UE5 Project Setup & Blueprint Architecture

November 20, 2025
AI-generated concept of a holographic spaceship blueprint

Walking through the initial Unreal Engine 5 project setup and the core Blueprint architecture that will serve as the foundation for the entire Hoshi no Isan experience — from FPS exploration to the visual novel trust system.

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