Game Info

High Concept Document - SpaceShip Adventure

Last Updated: November 28, 2024 -- Written by Jerome Heuze

Exploring space has been a dream for mankind for a long time. SpaceShip Adventure project is a true simulation designed to make each player be part of something bigger. The cabin of 2-4 crew will embark on great adventures exploring the solar system and beyond. They will learn by playing actual astrophysics and astronomy concepts if they choose too or just defend our solar system from invaders by stopping their relentless attacks.

Features:

This space simulation game has 2-4 players defined by 4 distinct roles - Captain Pilot, Ship Engineer, Support Engineer, and Navigator/Tactical Officer. Each will have its own console to control; the team will be completing each mission in a lapse of 20 minutes to 2 hours. The game/simulation will teach astrophysics, astronomy, teamwork, decision making as a group, and being able to handle stress under difficult situations. There will be in-ship missions, in-ship training, online access to profile and missions descriptions via website and mobile, online learning about astronomy and game training for leveling and gaining ranks, patches distribution for jackets, illuminated badges, pins and patches for special missions and rankings.

The cabin will have sound effects, and a real time feedback system. The windows of the ship will actually be TV screens showing space/environment around the spaceship. The player will be immersed in space. The team decides what to do - there will be some open missions or cruise mode and some missions will be linear due to the nature of teaching some astronomy concepts.

World Description:

Starting world will be the Earth vicinity and our solar system; expansions will be extended to our solar system (visual range of exploration) and Milky Way galaxy arms. More galaxies will be explorable at some point.

Overview:

Backstory Defender Mission Mode:

In the year 2145 – this is when Prime Origin was destroyed or as you know it as Earth in the past. During the exploration of solar systems and colonization of exoplanets by our ancestors we encounter very little resistance. Colonies or POD worlds were thriving all around the galaxy – until our ancestors came in contact with the Astralis Dominion. They became allies with the human race but not for long. Many years passed when Astralis Dominion armies enter a state of invasion over the humans. This is the story of my family passed to me before my planet got overwhelmed by invaders. You are receiving this message because I launched a broadcasting capsule into space to warn any survivors of my progress in fighting back. I did not want to leave my ancestors memories unheard. Join me, my name is Alva and I am a human fighting for... ---- End of transmission.

Synopsis:

After 100 years of space exploration and colonization of our own galaxy the Milky Way – the human race had enough discoveries and science advancements that they started to forget where they came from and terminated communications with Earth. Many generations were born outside of Earth; Earth was known as Prime Origin by the settlers. New alien civilizations approached the settlers and became allies. It was fragile at times and many colonies outpost were not as sympathetic to the alliances. The outposts became divided and independence was the outcome. In 2145 – an horrific news hit the outposts – Earth has been destroyed. Many could not believe it – but many more did not even acknowledge it or recall the importance of this act. Doubt and chaos started to rise slowly into the outposts – they did not know who was responsible – an alien ally or maybe an outpost itself could of done it!

Player Motivation:

  • Learning about our solar system - eLearning Astronomy
  • A Full immersive game with up to 2-4 players
  • Player reputations and reunions (showing off achievements)
  • Advancements offline and on mobile.
  • Defending our galaxy against invaders which fire first and ask questions later.
  • Maintaining a peaceful human society which is divided and scattered.

Genre:

  • Multiplayer/Co-Op (In Presence) 2vE or 4vE
  • Player versus Environment (PvE)
  • Game Based Learning

Target Customer:

  • Schools
  • Conferences
  • Sci-Fi players
  • Spaceship Simulations

Player Incentive:

  • Player Academy / Clubs
  • Player Progression (Merit)
  • Ranking All Players by categories
  • Uniforms / Pins / Patches (Clothing and Digital)
  • Tutoring and Astronomy knowledge (Degree/certificate upon completion)

Unique Selling Points:

  • Unique spaceship immersion
  • Gaining knowledge and experience in astronomy and astrophysics

Target Hardware:

Custom computers with touch screens, TV 4k, custom controls, lighting LED, admin console for loading scenarios or switch to discovery mode.

Design Goals:

Full game immersion with spaceship decors

Disclaimer

The information provided herein is for general informational purposes only and is subject to change without prior notice. While efforts are made to ensure accuracy and timeliness, no guarantees can be made regarding the completeness, reliability, or currents of the content. Please verify all details independently before making any decisions based on this material.

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Role: Pilot / Captain (C)

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Role: Navigator/Drone Engineer (DE)

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Role: Life Support Engineer (LSE)

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Role: Ship Support Engineer (SSE)

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Game Roadmap

Spaceship Adventures is a game at foremost and much more. We will try to elaborate our vision for our game learning platform.

Checkout our progress!