Pre-production. Design, lore, and ship documentation exist — but this is not in active daily development. Planned after the Physical ROC program is established. This page is the concept archive.
A first-person exploration game set aboard the Yamabiko — a JAXA Heritage Ship and living museum of Japan's most extraordinary space missions. Walk every corridor. Know your crew. Carry the legacy forward. Set more than a century from now.
Game Design Document Explore the ShipInspiration only — not final assets. These images suggest the mood, lighting, and walkable compartment style for the Yamabiko. Production interiors will be built in Blender and UE5 as the project enters active development.
Heritage corridor
Compartment atmosphere
Lived-in ship space
Explore the Yamabiko in first person. Mission-named compartments, interactive plaques, artifacts, and ancestor shrines. The ship reveals its stories to those who look carefully.
Explore the ShipSix crew members — each descended from the teams behind a real JAXA mission. Visual novel conversations in specific rooms. Trust unlocks ancestor biographies, story arcs, and new spaces.
Meet the CrewA gacha system where every crew member carries real historical lineage. Recruiting means inheriting a person — their skills, their story, their ancestor's unfinished mission.
Crew System (GDD)Hoshi no Isan is built in the open, one proven step at a time. The order below is the plan, not a deadline.
The trailer-mounted, two-crew spaceship simulator comes first. It funds and proves the craft behind everything else.
See the ROCThree walkable rooms in Unreal Engine 5: Kaguya Observation Lounge, Hayabusa Engine Bay and SLIM Navigation Bridge, with readable plaques and a first playable demo.
The YamabikoThe visual novel layer arrives with the first crew member, then trust, recruitment and the wider roster.
Meet the CrewRecent press releases from Japan Aerospace Exploration Agency — the real missions that inspire the Yamabiko. Links open on the official JAXA website.
Written when Hoshi was the primary site focus — still valid as design reference for a future production phase.
Full game overview, ship pages, and the complete design document — preserved for when this project enters production.