Spaceship Adventures — founded 2010, building in public
Spaceship Adventures is three related projects: a physical cockpit experience, an active build pipeline, and a future visual novel. Each has its own page and its own timeline.
The Lab is where day-to-day work happens — Blender kitbash, UE5 ship interiors, walkable environments, and YouTube build logs. The Physical ROC is the flagship two-crew cockpit simulator (In Development — Phase 0): road-mobile trailer, real controls, ARIA mission AI, UE5 viewports. Hoshi no Isan (星の遺産) is a future Japanese-aesthetic space visual novel aboard a JAXA Heritage Ship — designed in depth, queued for after ROC and the content channel.
Jerome Heuze founded the project in 2010 as a multiplayer spaceship simulation concept. Physical prototypes followed in 2013–2017. The current direction consolidates years of iteration into three parallel strands that share assets and lore without pretending to be one shipping product. The Legacy Archive preserves posts from every pivot along the way.
Spaceship Adventures is built solo — ship modeling, game design, web, and documentation. Progress is shared in the Dev Journal and on YouTube. The Developer page has more background.
ROC missions and Hoshi no Isan draw from the same original IP documented since 2010. UE5 environments built in The Lab feed ROC viewports today and may inform Hoshi's walkable Yamabiko tomorrow. The Game Design Document captures the visual novel design in full.
Each initiative has its own hub page.
The Lab Physical ROC Hoshi no Isan Dev Journal